⚛ Physics Simulators by Odtutor

Interactive experiments · Real-time simulation

Period (s)
Angle (°)
Velocity (m/s)
KE (J)
Simple Pendulum · Period: T = 2π√(L/g) · Restoring force: F = –mg·sin(θ) · Adjust length and gravity to see how they affect oscillation period.
Beat Freq (Hz)
Mode
Wave 1
Wave 2
Superposition
Wave Interference · When two waves meet, they superpose. Constructive interference adds amplitudes; destructive cancels them. Beat frequency = |f₁ - f₂|.
Radius (AU)
Speed
Grav Force
Orbit Type
Gravitational Orbits · F = G·M·m/r² · Kepler's third law: T² ∝ a³ · Increase velocity past escape velocity to see hyperbolic trajectories.
p Before
p After
KE Before (J)
KE After (J)
Collisions · Elastic (e=1): KE conserved · Perfectly Inelastic (e=0): objects stick · Momentum always conserved: m₁v₁ + m₂v₂ = const.
Lines: 12
Positive (+)
Negative (−)
Drag charges to reposition · Field intensity shown by color
Force (N)
Distance
Interaction
Electric Field · Coulomb's Law: F = k·q₁·q₂/r² · Field lines point away from (+) toward (−) · Equipotential surfaces are perpendicular to field lines. Drag charges around!